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  1. Embed this notice
    Ryan C. Gordon (icculus@mastodon.gamedev.place)'s status on Saturday, 05-Oct-2024 14:59:36 JST Ryan C. Gordon Ryan C. Gordon

    SDL3 has hit ABI lock!

    You can now trust the interfaces to stay stable. We will _add_ but not _remove_ or _change_ what's there, so it's safe to migrate your game to it!

    https://github.com/libsdl-org/SDL/releases/tag/preview-3.1.3

    We're rushing to an official release from here, but what's there has been battle-hardened in Steam and DOTA2 and CS2 for over a year now, across several platforms.

    In conversation about 8 months ago from mastodon.gamedev.place permalink
    • Haelwenn /элвэн/ :triskell: likes this.
    • Embed this notice
      Ryan C. Gordon (icculus@mastodon.gamedev.place)'s status on Saturday, 05-Oct-2024 15:00:36 JST Ryan C. Gordon Ryan C. Gordon
      in reply to
      • Neal Gompa (ニール・ゴンパ) :fedora:
      • vv221

      @vv221 @Conan_Kudo We learned a lot from sdl12-compat, among the lessons was that it was useful to a much wider audience than we expected--not just hacker hobbyist types, but literally entire Linux distros--and also that waiting years to start it was a massive mistake, because we had to figure out incompatibilities as we worked on it.

      For sdl2-compat, whenever we broke compat in SDL3, we had to make a matching commit in the compat library to deal with it.

      Smartest thing we ever did.

      In conversation about 8 months ago permalink
      Haelwenn /элвэн/ :triskell: likes this.
    • Embed this notice
      vv221 (vv221@fediverse.dotslashplay.it)'s status on Saturday, 05-Oct-2024 15:00:38 JST vv221 vv221
      in reply to
      • Neal Gompa (ニール・ゴンパ) :fedora:
      We built it in parallel from the start this time. :)
      That’s a really smart move ;)

      I work a lot with commercial non-free games that are never going to be updated to more recent SDL builds, and that kind of tool is really wonderful for that!

      CC: @Conan_Kudo@fosstodon.org
      In conversation about 8 months ago permalink
    • Embed this notice
      Neal Gompa (ニール・ゴンパ) :fedora: (conan_kudo@fosstodon.org)'s status on Saturday, 05-Oct-2024 15:00:39 JST Neal Gompa (ニール・ゴンパ) :fedora: Neal Gompa (ニール・ゴンパ) :fedora:
      in reply to

      @icculus Awesome! So... What about `sdl2_compat`?

      In conversation about 8 months ago permalink
    • Embed this notice
      Ryan C. Gordon (icculus@mastodon.gamedev.place)'s status on Saturday, 05-Oct-2024 15:00:39 JST Ryan C. Gordon Ryan C. Gordon
      in reply to
      • Neal Gompa (ニール・ゴンパ) :fedora:

      @Conan_Kudo It's ready, too! We built it in parallel from the start this time. :)

      https://github.com/libsdl-org/sdl2-compat

      In conversation about 8 months ago permalink

      Attachments

      1. Domain not in remote thumbnail source whitelist: repository-images.githubusercontent.com
        GitHub - libsdl-org/sdl2-compat: An SDL2 compatibility layer that uses SDL3 behind the scenes.
        An SDL2 compatibility layer that uses SDL3 behind the scenes. - libsdl-org/sdl2-compat

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