GNU social JP
  • FAQ
  • Login
GNU social JPは日本のGNU socialサーバーです。
Usage/ToS/admin/test/Pleroma FE
  • Public

    • Public
    • Network
    • Groups
    • Featured
    • Popular
    • People

Conversation

Notices

  1. Embed this notice
    Charnock (printdevil@dice.camp)'s status on Sunday, 01-Sep-2024 23:54:40 JST Charnock Charnock
    in reply to
    • Kera Vortiwife
    • 🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦
    • Moreau Vazh

    Said in the manner of Basil Rathbone speaking to Nigel Bruce doing the "There's an east wind coming all the same" speech @zozo @ZDL @Taskerland

    In conversation Sunday, 01-Sep-2024 23:54:40 JST from dice.camp permalink
    • Embed this notice
      Kera Vortiwife (zozo@dice.camp)'s status on Sunday, 01-Sep-2024 23:54:41 JST Kera Vortiwife Kera Vortiwife
      in reply to
      • 🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦
      • Moreau Vazh

      @Printdevil @ZDL @Taskerland i do it for the girls with their crumbs on their bed, ageing bisexual goths, and a small but beloved coterie of cis people who are confused but having a good time regardless

      In conversation Sunday, 01-Sep-2024 23:54:41 JST permalink
    • Embed this notice
      Charnock (printdevil@dice.camp)'s status on Sunday, 01-Sep-2024 23:54:42 JST Charnock Charnock
      in reply to
      • Kera Vortiwife
      • 🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦
      • Moreau Vazh

      All my recent gaming purchases seem to involve sexually charged vampire aberrant horror subcultures with distinct lack of ferals for some reason. No idea who's fault that is.

      @ZDL @Taskerland @zozo

      In conversation Sunday, 01-Sep-2024 23:54:42 JST permalink
    • Embed this notice
      🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦 (zdl@gamerplus.org)'s status on Sunday, 01-Sep-2024 23:54:48 JST 🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦 🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦
      in reply to
      • Kera Vortiwife
      • Moreau Vazh

      @Printdevil @Taskerland @zozo That was the end game for me, too. I occasionally pick up new rules if people I trust recommend them to me. (But even this backfires. C.f. my picking up Savage Worlds on strong recommendations only to wind up actively hating it.)

      In conversation Sunday, 01-Sep-2024 23:54:48 JST permalink
    • Embed this notice
      Charnock (printdevil@dice.camp)'s status on Sunday, 01-Sep-2024 23:54:49 JST Charnock Charnock
      in reply to
      • Kera Vortiwife
      • 🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦
      • Moreau Vazh

      That's fair I kept on playing I just stopped going to shops or reading magazines.

      @ZDL @Taskerland @zozo

      In conversation Sunday, 01-Sep-2024 23:54:49 JST permalink
    • Embed this notice
      🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦 (zdl@gamerplus.org)'s status on Sunday, 01-Sep-2024 23:54:50 JST 🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦 🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦
      in reply to
      • Kera Vortiwife
      • Moreau Vazh

      @Printdevil @Taskerland @zozo D20 didn't kill my interest in RPGs, but it killed my interest in the industry.

      Rather like PbtA is doing now, actually.

      In conversation Sunday, 01-Sep-2024 23:54:50 JST permalink
    • Embed this notice
      Charnock (printdevil@dice.camp)'s status on Sunday, 01-Sep-2024 23:54:51 JST Charnock Charnock
      in reply to
      • Kera Vortiwife
      • 🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦
      • Moreau Vazh

      I think by the mid 80s, we'd just drifted that way by default after a slew of experimental and different games, your own house rules blur into just narrativism. The D20 era was what really killed my interest in RPGs though. @ZDL @Taskerland @zozo

      In conversation Sunday, 01-Sep-2024 23:54:51 JST permalink
    • Embed this notice
      🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦 (zdl@gamerplus.org)'s status on Sunday, 01-Sep-2024 23:54:52 JST 🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦 🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦
      in reply to
      • Kera Vortiwife
      • Moreau Vazh

      @Printdevil @Taskerland @zozo For the earliest pure break from wargames that I know of, the Maelstrom game (later Story Engine) from Hubris was a good example. It had no stats. No skills. No levels. Combat wasn't resolved in incremental rounds. Instead entire *scenes* were resolved through cooperative effort on each "side". (It gets a bit more complicated than that with cut scenes, etc. but only a bit.)

      It is the first absolute severing of wargames that I know of.

      🧵 (2/2)

      In conversation Sunday, 01-Sep-2024 23:54:52 JST permalink
    • Embed this notice
      🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦 (zdl@gamerplus.org)'s status on Sunday, 01-Sep-2024 23:54:53 JST 🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦 🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦
      in reply to
      • Kera Vortiwife
      • Moreau Vazh

      @Printdevil @Taskerland @zozo LoC I could never warm up to, and MM&M was a distant dream to me.

      LoC was pretty early in the scheme of things: 1984. It was certainly not as wargamey as a dungeon crawler, but it wasn't really a "fiction first" game either. It was at the beginnings of the move away from wargames, but still dragged a lot of assumptions along like character growth by defeating foes, levels, etc.

      Tom Moldvay tried hard, but wasn't quite able to leave D&D behind him.

      🧵 (1/n)

      In conversation Sunday, 01-Sep-2024 23:54:53 JST permalink

      Attachments


    • Embed this notice
      🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦 (zdl@gamerplus.org)'s status on Sunday, 01-Sep-2024 23:54:54 JST 🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦 🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦
      in reply to
      • Kera Vortiwife
      • Moreau Vazh

      @Printdevil @Taskerland @zozo Well earlier games were more oriented toward "simulation" because they came from wargames. But I, too, came at them from the "drama flake" side of things and found the wargamey stuff boring, favouring the character and story stuff (often to the frustration of the players who were optimizers).

      It took nearly two decades before games started coming out that explicitly parted ways with the wargames roots and that's when I came into my own!

      In conversation Sunday, 01-Sep-2024 23:54:54 JST permalink
    • Embed this notice
      Charnock (printdevil@dice.camp)'s status on Sunday, 01-Sep-2024 23:54:54 JST Charnock Charnock
      in reply to
      • Kera Vortiwife
      • 🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦
      • Moreau Vazh

      See I played Lords of Creation, Man Myth and Magic.. all seemed rulesy but not wargamey. LoC in particular was very theatrical. MM&M was pre-Nephilim in the endless reincarnation. I don't know how early that all was in the scheme of things. @ZDL @Taskerland @zozo

      In conversation Sunday, 01-Sep-2024 23:54:54 JST permalink
    • Embed this notice
      Charnock (printdevil@dice.camp)'s status on Sunday, 01-Sep-2024 23:54:55 JST Charnock Charnock
      in reply to
      • Kera Vortiwife
      • 🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦
      • Moreau Vazh

      Ah. What I always thought games were.

      @ZDL @Taskerland @zozo

      In conversation Sunday, 01-Sep-2024 23:54:55 JST permalink
    • Embed this notice
      🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦 (zdl@gamerplus.org)'s status on Sunday, 01-Sep-2024 23:54:56 JST 🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦 🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦
      in reply to
      • Kera Vortiwife
      • Moreau Vazh

      @Printdevil @Taskerland @zozo Powered by the Apocalypse. A set of games built to a specific attitude that treats as a new discovery the notion that you can have games that aren't based on wargames but put, instead, the fiction first.

      You know, like *Maelstrom*/*Story Engine* from the '90s. Or conversations held in the pages of *Alarums & Excursions* since the late '80s or possibly even earlier.

      In conversation Sunday, 01-Sep-2024 23:54:56 JST permalink
    • Embed this notice
      Charnock (printdevil@dice.camp)'s status on Sunday, 01-Sep-2024 23:54:57 JST Charnock Charnock
      in reply to
      • Kera Vortiwife
      • Moreau Vazh

      @Taskerland @zozo I don't really know what PbtA is like, I'm just here because I want company and this looked like a long thread.

      In conversation Sunday, 01-Sep-2024 23:54:57 JST permalink
    • Embed this notice
      Moreau Vazh (taskerland@dice.camp)'s status on Sunday, 01-Sep-2024 23:55:03 JST Moreau Vazh Moreau Vazh
      in reply to
      • Kera Vortiwife

      @zozo I can *completely* see that in your work 😆

      In conversation Sunday, 01-Sep-2024 23:55:03 JST permalink
    • Embed this notice
      Kera Vortiwife (zozo@dice.camp)'s status on Sunday, 01-Sep-2024 23:55:04 JST Kera Vortiwife Kera Vortiwife
      in reply to
      • Moreau Vazh

      @Taskerland I always phrase it like "I don't make PbtA games but if this was high school my games would probably have a crush on PbtA"

      In conversation Sunday, 01-Sep-2024 23:55:04 JST permalink
    • Embed this notice
      Moreau Vazh (taskerland@dice.camp)'s status on Sunday, 01-Sep-2024 23:55:05 JST Moreau Vazh Moreau Vazh
      in reply to

      In fairness, I can see why someone might think that I'd be PbtA-friendly as I have read and internalised a lot of Forge-style Theory but I am a Forgite in the sense that a Satanist is a Christian; There is a shared metaphysics but my goals, preferences, and ideals are completely different.

      In conversation Sunday, 01-Sep-2024 23:55:05 JST permalink
    • Embed this notice
      Moreau Vazh (taskerland@dice.camp)'s status on Sunday, 01-Sep-2024 23:55:07 JST Moreau Vazh Moreau Vazh

      Got my first 'You should try Apocalypse World' comment. Feels like a rite of passage.

      I'll get right on that... Right after I buy a copy of the Watch Tower.

      In conversation Sunday, 01-Sep-2024 23:55:07 JST permalink

Feeds

  • Activity Streams
  • RSS 2.0
  • Atom
  • Help
  • About
  • FAQ
  • TOS
  • Privacy
  • Source
  • Version
  • Contact

GNU social JP is a social network, courtesy of GNU social JP管理人. It runs on GNU social, version 2.0.2-dev, available under the GNU Affero General Public License.

Creative Commons Attribution 3.0 All GNU social JP content and data are available under the Creative Commons Attribution 3.0 license.