Update: As of four hours ago, WebGPU has a viable contender for "the GPU wrapper library everyone actually uses going forward because heck nobody wants to learn Vulkan"
https://mastodon.gamedev.place/@superfunc/113048720473388486
Update: As of four hours ago, WebGPU has a viable contender for "the GPU wrapper library everyone actually uses going forward because heck nobody wants to learn Vulkan"
https://mastodon.gamedev.place/@superfunc/113048720473388486
@mcc Oh wow. It's been a long time since I thought of myself as even an avid amateur game developer (I just do music at the avid amateur level now). Glad to see SDL is still around and working towards a v3 these many years later! SDL made so much stuff a breeze to do.
@mcc prediction: SDL will be the one everyone uses except rust projects won't for some reason
@mcc Don't count it out yet, we're only 1 – 5 good extensions away from a Vulkan that isn't exhausting to use 😅
@lerxst SDL2+OpenGL was a *very* powerful combo for many years. Let SDL interface with the OS, you handle the rest.
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