@Rasp I've learned that there's two different kinds of games. Those that you have stored entirely on your computer, and those that are on a server. Now I know that some games give you the option to host a private server. Pubg does this, last I checked. I watched both of Thor's videos and I wondered why more companies don't sell the ability to do that. A live service game with two products. You can buy the client, which allows you to play the game on the company's servers, with friends around the world; or buy the server, which allows you to play it with people you know, even if the company's server is down or dead.
He said a bunch of other stuff that I partly agreed with, others seemed meh to me, and I don't wanna have an opinion on whether the wording of the proposal is useful.