@eniko Lots of things seem to use the right face button button for this, and I hate it. I'm team bottom face button to cancel.
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13 barn owls in a trenchcoat (hauntedowlbear@eldritch.cafe)'s status on Wednesday, 05-Jun-2024 20:32:15 JST 13 barn owls in a trenchcoat -
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13 barn owls in a trenchcoat (hauntedowlbear@eldritch.cafe)'s status on Wednesday, 05-Jun-2024 20:36:18 JST 13 barn owls in a trenchcoat @Tijn
Can confirm that they're remappable from the menu. -
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Martijn Frazer (tijn@dosgame.club)'s status on Wednesday, 05-Jun-2024 20:36:19 JST Martijn Frazer @eniko @HauntedOwlbear I've not checked out the demo yet, but wouldn't remappable buttons be the answer everyone can agree with?
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Eniko Fox (eniko@peoplemaking.games)'s status on Wednesday, 05-Jun-2024 20:36:20 JST Eniko Fox @HauntedOwlbear tbh for kitsune tails i just went "jump is accept, run is cancel" which places cancel on the left button but apparently some people are *really* aggrieved by that decision :|
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13 barn owls in a trenchcoat (hauntedowlbear@eldritch.cafe)'s status on Wednesday, 05-Jun-2024 20:37:58 JST 13 barn owls in a trenchcoat @eniko That combo works really well for me on Steam Deck while running or holding something and jumping, because I can choose between using my thumb for both or or two fingers.
Plus, remappable! The only point when this stuff actually bothers me is when I'm playing two games whose control schemes invert each other, but that's more on me.
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