OK, it's probably real dumb to start on a new project at 9:30PM on a Saturday, but I'm going to finally start learning my way around #Unreal Editor. Considered using Godot, but since I have no effing clue about 3D, I need all the help I can get. There's lots of docs about building scenes and animating people and things in Unreal. Here we go...first step: Installing it on Fedora Linux and making it go.
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Joe Cooper 💾 (swelljoe@mas.to)'s status on Wednesday, 24-Apr-2024 14:07:55 JST Joe Cooper 💾 -
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Joe Cooper 💾 (swelljoe@mas.to)'s status on Wednesday, 24-Apr-2024 14:07:53 JST Joe Cooper 💾 And, now have the Online Learning Kit project loaded up (weird, non-intuitive, location: `~/Games/epic-games-store/drive_c/users/joe/Documents/Unreal Projects`). My GPU has never worked so hard in its life. But, we're getting somewhere. Now we make a game. How hard can it be?
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Joe Cooper 💾 (swelljoe@mas.to)'s status on Wednesday, 24-Apr-2024 14:07:54 JST Joe Cooper 💾 Somehow, it works. I was nervous about all the shared libraries and millions of other files just hanging out in various directories, but running `UnrealEngine` in-place Just Works™.
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Joe Cooper 💾 (swelljoe@mas.to)'s status on Wednesday, 24-Apr-2024 14:07:54 JST Joe Cooper 💾 OK, the lack of the Epic Games Launcher was proving problematic...all the tutorials tell you to get project files from the marketplace and you seemingly can't download files without the launcher. None of the Unreal+Linux docs even mention the launcher. Turns out there's a thing called Lutris, it's in the Fedora repos, that installs the launcher with Wine. Yet again, it somehow Just Works™. Things aren't going fast, but they're going well enough, I reckon, given my stubborn insistence on Linux.
Tokyo Outsider (337ppm) repeated this. -
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Joe Cooper 💾 (swelljoe@mas.to)'s status on Wednesday, 24-Apr-2024 14:07:55 JST Joe Cooper 💾 What is this, a NodeJS app? That's a lot of files.
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