I'm replaying Planescape: Torment after a decade, and ... it doesn't *quite* hold up as well as I remember, but pretty dang close
this is a 90s western RPG made by people who know why 90s western RPGs are bad
I'm replaying Planescape: Torment after a decade, and ... it doesn't *quite* hold up as well as I remember, but pretty dang close
this is a 90s western RPG made by people who know why 90s western RPGs are bad
I just realized that other than Skyrim, every western RPG I've actually enjoyed has a protagonist with amnesia of some kind (Planescape: Torment, Disco Elysium, Knights of the Old Republic, Morrowind)
what this tells me is that it's nearly impossible to create a compelling RPG without making the main character have an actual backstory
western RPGs are so heavily influenced by D&D that they can't imagine not letting you create a character from scratch, but the thing that makes this work in real D&D is the way the DM puts a lot of work into making your character choices matter to the game, and afaict no one has figured out how to Do This With Computer
(reincarnation is just a fancy form of amnesia, OK?)
@mathiasx I mean if the planes are truly infinite then somewhere out there you gotta have Cowboy Plane right?
Tangent: I initially read “western RPG” as “Wild West setting/theme” and went “I didn’t realize they did a gunslinger Planescape!”
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