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  1. Embed this notice
    :modeus:【Ξnigmatico】 ? (enigmatico@fedi.absturztau.be)'s status on Saturday, 15-Oct-2022 07:16:43 JST :modeus:【Ξnigmatico】 ? :modeus:【Ξnigmatico】 ?
    Come here and play with me!
    In conversation Saturday, 15-Oct-2022 07:16:43 JST from fedi.absturztau.be permalink

    Attachments


    1. https://fedi.absturztau.be/media/db2ca0f775b476654c520ba8edaf6d1b3e69ba4a6d152ce39cea27df75a7c309.png?name=img20220529030416.png
    • 川音リオ@?現丗界の神となる likes this.
    • Embed this notice
      川音リオ@?現丗界の神となる (kawanerio@misskey.io)'s status on Saturday, 15-Oct-2022 07:17:49 JST 川音リオ@?現丗界の神となる 川音リオ@?現丗界の神となる
      in reply to

      @enigmatico@fedi.absturztau.be Is this where I can pat【Ξnigmatico】-chan?

      In conversation Saturday, 15-Oct-2022 07:17:49 JST permalink
    • Embed this notice
      川音リオ@?現丗界の神となる (kawanerio@misskey.io)'s status on Saturday, 15-Oct-2022 07:21:07 JST 川音リオ@?現丗界の神となる 川音リオ@?現丗界の神となる
      in reply to

      @enigmatico@fedi.absturztau.be Will you port this to Unity alongside VRCSDK Avatars 3.0, rig it, and upload it to VRChat, then maybe wear it?

      In conversation Saturday, 15-Oct-2022 07:21:07 JST permalink
    • Embed this notice
      :modeus:【Ξnigmatico】 ? (enigmatico@fedi.absturztau.be)'s status on Saturday, 15-Oct-2022 07:21:08 JST :modeus:【Ξnigmatico】 ? :modeus:【Ξnigmatico】 ?
      in reply to
      • 川音リオ@?現丗界の神となる
      @KawaneRio Pat me!
      In conversation Saturday, 15-Oct-2022 07:21:08 JST permalink

      Attachments


      1. https://fedi.absturztau.be/media/3de1e59f35b91a256bc798ceeb23a154c4fca306dfd645fecf2ac5acb61bee29.png?name=img20220529030342.png
      川音リオ@?現丗界の神となる likes this.
    • Embed this notice
      :modeus:【Ξnigmatico】 ? (enigmatico@fedi.absturztau.be)'s status on Saturday, 15-Oct-2022 07:22:52 JST :modeus:【Ξnigmatico】 ? :modeus:【Ξnigmatico】 ?
      in reply to
      • 川音リオ@?現丗界の神となる
      @KawaneRio I don't know how to do that. Technically it's Unity since that's the engine COM3D2 uses but I don't know if it would be possible to somehow port it into VRChat.

      It's not a single model either, it's a bunch of models mixed together.
      In conversation Saturday, 15-Oct-2022 07:22:52 JST permalink
      川音リオ@?現丗界の神となる likes this.
    • Embed this notice
      นาตาลี :bellsystem: (natalie@nya.social)'s status on Sunday, 16-Oct-2022 04:17:52 JST นาตาลี :bellsystem: นาตาลี :bellsystem:
      in reply to
      • 川音リオ@?現丗界の神となる

      @enigmatico@fedi.absturztau.be @KawaneRio@misskey.io if you can export to something compatible with MMD, the process of importing an MMD model for use in vrchat is very well documented

      In conversation Sunday, 16-Oct-2022 04:17:52 JST permalink
      川音リオ@?現丗界の神となる likes this.
    • Embed this notice
      :modeus:【Ξnigmatico】 ? (enigmatico@fedi.absturztau.be)'s status on Sunday, 16-Oct-2022 04:22:00 JST :modeus:【Ξnigmatico】 ? :modeus:【Ξnigmatico】 ?
      in reply to
      • 川音リオ@?現丗界の神となる
      • นาตาลี :bellsystem:
      @natalie @KawaneRio I was experimenting yesterday and I got an exporter that could export both to .obj and .pmx (I presume that's MMD format).

      However, the exporter has a lot of issues. I didn't try the pmx but the obj has the hair missaligned and has some missing textures, everything is exported as a single mesh (so you have to take your time to separate all the pieces) and also the model is not rigged. I'm not sure if the pmx has rigging because, as I said, I didn't try it (I don't have MMD installed right now).

      The good news is that, with a lot of work, it can definitely be fixed and get it ready for VRChat or whatever you plan to use it with.

      In conversation Sunday, 16-Oct-2022 04:22:00 JST permalink

      Attachments


      1. https://fedi.absturztau.be/media/69d49f17f0e403e0c80ac839858c7d4d7a1c5a447bc6679e7766796c5f28cecb.png?name=imagen.png

      2. https://fedi.absturztau.be/media/cca88dc68b6cfd9919fb294787a1e6ee304cd4d44c74ed6b604e84eda8bfefb2.png?name=imagen.png
      川音リオ@?現丗界の神となる likes this.
    • Embed this notice
      :modeus:【Ξnigmatico】 ? (enigmatico@fedi.absturztau.be)'s status on Sunday, 16-Oct-2022 04:23:27 JST :modeus:【Ξnigmatico】 ? :modeus:【Ξnigmatico】 ?
      in reply to
      • 川音リオ@?現丗界の神となる
      • นาตาลี :bellsystem:
      @natalie @KawaneRio I have to say that I'm not a "pro" at blender and most of the work I've done with it, is basic stuff or following tutorials to do cool stuff. I don't even know much about topology or rigging or anything. So making anything complex with it is an ordeal for me right now.
      In conversation Sunday, 16-Oct-2022 04:23:27 JST permalink
      川音リオ@?現丗界の神となる likes this.
    • Embed this notice
      川音リオ@?現丗界の神となる (kawanerio@misskey.io)'s status on Sunday, 16-Oct-2022 04:26:39 JST 川音リオ@?現丗界の神となる 川音リオ@?現丗界の神となる
      in reply to
      • นาตาลี :bellsystem:

      @enigmatico@fedi.absturztau.be @natalie@nya.social
      This is amazing. I was only half joking when I asked you to port it to VRChat so that I can pat you. Now it looks like a possible future soon. I will be waiting for you in the Virtual World!

      In conversation Sunday, 16-Oct-2022 04:26:39 JST permalink
    • Embed this notice
      :modeus:【Ξnigmatico】 ? (enigmatico@fedi.absturztau.be)'s status on Sunday, 16-Oct-2022 04:54:38 JST :modeus:【Ξnigmatico】 ? :modeus:【Ξnigmatico】 ?
      in reply to
      • 川音リオ@?現丗界の神となる
      • นาตาลี :bellsystem:
      @natalie @KawaneRio Woah! :blobcathyper:

      It's fully textured and rigged!
      In conversation Sunday, 16-Oct-2022 04:54:38 JST permalink

      Attachments


      1. https://fedi.absturztau.be/media/b0ca095d52b82c4da0fa8eceb9be245b5b59924b4d405a8b0060558a29157de6.png?name=imagen.png
      川音リオ@?現丗界の神となる likes this.
    • Embed this notice
      นาตาลี :bellsystem: (natalie@nya.social)'s status on Sunday, 16-Oct-2022 04:54:42 JST นาตาลี :bellsystem: นาตาลี :bellsystem:
      in reply to
      • 川音リオ@?現丗界の神となる

      @enigmatico@fedi.absturztau.be @KawaneRio@misskey.io i don't know much about blender either ? just the basics i needed to work on my models (deleting stuff, creating new vertex groups, splitting/merging meshes, etc etc). i also find it extremely cumbersome, even if what i want to do is usually very simple

      the CATS plugin is the goto for pmx import into blender

      In conversation Sunday, 16-Oct-2022 04:54:42 JST permalink
      川音リオ@?現丗界の神となる repeated this.

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