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:modeus:【Ξnigmatico】 ? (enigmatico@fedi.absturztau.be)'s status on Saturday, 15-Oct-2022 07:16:43 JST :modeus:【Ξnigmatico】 ? Come here and play with me! - 川音リオ@?現丗界の神となる likes this.
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川音リオ@?現丗界の神となる (kawanerio@misskey.io)'s status on Saturday, 15-Oct-2022 07:17:49 JST 川音リオ@?現丗界の神となる @enigmatico@fedi.absturztau.be Is this where I can pat【Ξnigmatico】-chan?
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川音リオ@?現丗界の神となる (kawanerio@misskey.io)'s status on Saturday, 15-Oct-2022 07:21:07 JST 川音リオ@?現丗界の神となる @enigmatico@fedi.absturztau.be Will you port this to Unity alongside VRCSDK Avatars 3.0, rig it, and upload it to VRChat, then maybe wear it?
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:modeus:【Ξnigmatico】 ? (enigmatico@fedi.absturztau.be)'s status on Saturday, 15-Oct-2022 07:21:08 JST :modeus:【Ξnigmatico】 ? @KawaneRio Pat me! 川音リオ@?現丗界の神となる likes this. -
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:modeus:【Ξnigmatico】 ? (enigmatico@fedi.absturztau.be)'s status on Saturday, 15-Oct-2022 07:22:52 JST :modeus:【Ξnigmatico】 ? @KawaneRio I don't know how to do that. Technically it's Unity since that's the engine COM3D2 uses but I don't know if it would be possible to somehow port it into VRChat.
It's not a single model either, it's a bunch of models mixed together.川音リオ@?現丗界の神となる likes this. -
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นาตาลี :bellsystem: (natalie@nya.social)'s status on Sunday, 16-Oct-2022 04:17:52 JST นาตาลี :bellsystem: @enigmatico@fedi.absturztau.be @KawaneRio@misskey.io if you can export to something compatible with MMD, the process of importing an MMD model for use in vrchat is very well documented
川音リオ@?現丗界の神となる likes this. -
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:modeus:【Ξnigmatico】 ? (enigmatico@fedi.absturztau.be)'s status on Sunday, 16-Oct-2022 04:22:00 JST :modeus:【Ξnigmatico】 ? @natalie @KawaneRio I was experimenting yesterday and I got an exporter that could export both to .obj and .pmx (I presume that's MMD format).
However, the exporter has a lot of issues. I didn't try the pmx but the obj has the hair missaligned and has some missing textures, everything is exported as a single mesh (so you have to take your time to separate all the pieces) and also the model is not rigged. I'm not sure if the pmx has rigging because, as I said, I didn't try it (I don't have MMD installed right now).
The good news is that, with a lot of work, it can definitely be fixed and get it ready for VRChat or whatever you plan to use it with.川音リオ@?現丗界の神となる likes this. -
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:modeus:【Ξnigmatico】 ? (enigmatico@fedi.absturztau.be)'s status on Sunday, 16-Oct-2022 04:23:27 JST :modeus:【Ξnigmatico】 ? @natalie @KawaneRio I have to say that I'm not a "pro" at blender and most of the work I've done with it, is basic stuff or following tutorials to do cool stuff. I don't even know much about topology or rigging or anything. So making anything complex with it is an ordeal for me right now. 川音リオ@?現丗界の神となる likes this. -
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川音リオ@?現丗界の神となる (kawanerio@misskey.io)'s status on Sunday, 16-Oct-2022 04:26:39 JST 川音リオ@?現丗界の神となる @enigmatico@fedi.absturztau.be @natalie@nya.social
This is amazing. I was only half joking when I asked you to port it to VRChat so that I can pat you. Now it looks like a possible future soon. I will be waiting for you in the Virtual World! -
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:modeus:【Ξnigmatico】 ? (enigmatico@fedi.absturztau.be)'s status on Sunday, 16-Oct-2022 04:54:38 JST :modeus:【Ξnigmatico】 ? @natalie @KawaneRio Woah! :blobcathyper:
It's fully textured and rigged!川音リオ@?現丗界の神となる likes this. -
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นาตาลี :bellsystem: (natalie@nya.social)'s status on Sunday, 16-Oct-2022 04:54:42 JST นาตาลี :bellsystem: @enigmatico@fedi.absturztau.be @KawaneRio@misskey.io i don't know much about blender either ? just the basics i needed to work on my models (deleting stuff, creating new vertex groups, splitting/merging meshes, etc etc). i also find it extremely cumbersome, even if what i want to do is usually very simple
the CATS plugin is the goto for pmx import into blender川音リオ@?現丗界の神となる repeated this.