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  1. Embed this notice
    merchantHelios (merchanthelios@poa.st)'s status on Thursday, 16-Nov-2023 16:43:08 JST merchantHelios merchantHelios
    MOBAs are an extremely frustrating genre to learn, mostly because by nature of it being a game about racing 2 economies, it's inherently unfair at any non-starting point of a match. Often seriously so
    In conversation Thursday, 16-Nov-2023 16:43:08 JST from poa.st permalink
    • DrRyanSkelton likes this.
    • Embed this notice
      Hagposter :NSFW_Stamp: (hagposter@poa.st)'s status on Thursday, 16-Nov-2023 23:00:04 JST Hagposter :NSFW_Stamp: Hagposter :NSFW_Stamp:
      in reply to
      @merchantHelios >5 man team games meaning your experience relies on 4 other people
      >Microphone is practically required
      >Can't learn against players
      >Bot matches won't prepare you against players
      >Game often has matches counting towards some progress bar (ie. unlocks that affect gameplay in LoL or cosmetics in DOTA); if you try to teach someone in a 1v1 setting then that doesn't count for some reason
      >Queuing with a team makes it so that you face organized Chinese 5 mans
      >Even if you know the game, long periods of absence means you're relearning several patches and years worth of changes
      In conversation Thursday, 16-Nov-2023 23:00:04 JST permalink

      Attachments


      1. https://i.poastcdn.org/6c8125a0762f521ebc1682c14bf1db45d44d0e30227f2757be0844c74483c350.png
      DrRyanSkelton likes this.
    • Embed this notice
      merchantHelios (merchanthelios@poa.st)'s status on Thursday, 16-Nov-2023 23:00:04 JST merchantHelios merchantHelios
      in reply to
      • Hagposter :NSFW_Stamp:
      @hagposter a few of these aren't true, but still. They don't call it 1v9-ing for no reason
      In conversation Thursday, 16-Nov-2023 23:00:04 JST permalink
      DrRyanSkelton likes this.
    • Embed this notice
      merchantHelios (merchanthelios@poa.st)'s status on Friday, 17-Nov-2023 07:32:56 JST merchantHelios merchantHelios
      in reply to
      • hazlin
      @hazlin and they'd be right to - when the meta is uncertain experimentation is fine. when the literal most optimal build paths are all known, and a simple google search away, you ARE actively wasting other people's time for not following it
      In conversation Friday, 17-Nov-2023 07:32:56 JST permalink
      DrRyanSkelton likes this.
    • Embed this notice
      hazlin (hazlin@nicecrew.digital)'s status on Friday, 17-Nov-2023 07:32:57 JST hazlin hazlin
      in reply to
      @merchantHelios It kind of feels like, team games have universally gotten worse... because the people you play with are worse.

      When I started playing HoN and Dota2, you could play and experiment and have fun. But, by the time I stopped playing, people would report and flame you if you weren't following the exact meta for what ever character you were playing.
      In conversation Friday, 17-Nov-2023 07:32:57 JST permalink
    • Embed this notice
      DrRyanSkelton (drryanskelton@mugicha.club)'s status on Friday, 17-Nov-2023 07:37:47 JST DrRyanSkelton DrRyanSkelton
      in reply to
      • hazlin
      @hazlin @merchantHelios turning a Warcraft 3 custom map mod into a commercial product for high end competitive play leads to some malformed and ugly game design at high levels of play? Noooo... it can't be... next you'll tell me that 7 day roguelike game jam meme you dashed out real quick stops being fun the second you try to tune it harder than 90% win rate...
      In conversation Friday, 17-Nov-2023 07:37:47 JST permalink
    • Embed this notice
      hazlin (hazlin@nicecrew.digital)'s status on Friday, 17-Nov-2023 07:37:48 JST hazlin hazlin
      in reply to
      @merchantHelios oof, big cup stacking energy here.

      The second it is about grinding out a fixed pattern, it is no longer a game
      In conversation Friday, 17-Nov-2023 07:37:48 JST permalink

      Attachments


      1. https://cdn.nicecrew.digital/9224b4076f33082b2acf5dad2234a52bf822b5fd5b298b1de9ffb82f17b1369c.png

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