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  1. Embed this notice
    Jason Gorman (jasongorman@mastodon.cloud)'s status on Friday, 26-May-2023 18:05:50 JST Jason Gorman Jason Gorman

    @daedalus The person to speak to is Robert C. Martin. It's from Clean Code. I've personally recorded programming sessions (not just mine) and noticed just how much time nothing happens on the screen during "coding" sessions. Various sources (e.g., The Mythical Man- Month, and this one https://blog.ndepend.com/mythical-man-month-10-lines-per-developer-day/) estimate average dev lines of code per day at between 10 - 100. Let's call it 55 LOC/day. Average words in a LOC: ~5. 275 words per day. At 30 wpm, < 10 mins of typing code/day.

    In conversation Friday, 26-May-2023 18:05:50 JST from mastodon.cloud permalink

    Attachments

    1. Domain not in remote thumbnail source whitelist: blog.ndepend.com
      Mythical man month : 10 lines per developer day - NDepend
      from Patrick Smacchia
      The mythical book, Mythical man month quotes that no matter the programming language chosen, a professional developer will write on average 10 lines of code (LoC) day. After 14 years of full-time development on the tool NDepend I’d like to elaborate a bit here. Let’s start with the definition of logical Line of Code. Basically, a logical … Continue reading
    • clacke likes this.
    • Embed this notice
      clacke (clacke@libranet.de)'s status on Friday, 26-May-2023 18:11:25 JST clacke clacke
      in reply to
      • sabik

      @sabik @daedalus @jasongorman First time I hear about COCOMO. Worth looking into today?

      www.interviewbit.com/blog/coco…

      In conversation Friday, 26-May-2023 18:11:25 JST permalink
    • Embed this notice
      sabik (sabik@rants.au)'s status on Friday, 26-May-2023 18:11:26 JST sabik sabik
      in reply to

      @jasongorman @daedalus
      Lot less than 55 LoC/day if you go by COCOMO

      (I think COCOMO works out to something like 10-20 LoC/day? It's been a while since I last played with the formulas...)

      In conversation Friday, 26-May-2023 18:11:26 JST permalink
    • Embed this notice
      Jamey Sharp (jamey@toot.cat)'s status on Sunday, 28-May-2023 16:00:31 JST Jamey Sharp Jamey Sharp
      in reply to
      • clacke
      • sabik

      @clacke @daedalus @jasongorman @sabik If you've ever run the old https://dwheeler.com/sloccount/ tool you've seen estimates based on the COCOMO model. It's fun to come up with numbers estimating how many person-years your code might take to construct from scratch and how much those engineers might get paid for that time, but I don't know that those numbers have any useful relationship with reality…

      In conversation Sunday, 28-May-2023 16:00:31 JST permalink

      Attachments

      1. Domain not in remote thumbnail source whitelist: dwheeler.com
        SLOCCount
        David A. Wheeler's Page for SLOCCount
      clacke likes this.
    • Embed this notice
      clacke (clacke@libranet.de)'s status on Sunday, 28-May-2023 16:02:13 JST clacke clacke
      in reply to
      • sabik
      • Jamey Sharp

      @jamey Aha, I don't know that tool but I know some analysis websites that operate on open source codebases provide an estimate of how much the code would cost to reproduce. I guess that's a similar model.

      @daedalus @sabik @jasongorman

      In conversation Sunday, 28-May-2023 16:02:13 JST permalink
    • Embed this notice
      sabik (sabik@rants.au)'s status on Sunday, 28-May-2023 16:27:06 JST sabik sabik
      in reply to
      • clacke
      • Jamey Sharp

      @clacke @jamey @daedalus @jasongorman
      Yeah, there's only really the one model

      In conversation Sunday, 28-May-2023 16:27:06 JST permalink
      clacke likes this.

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