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Janela branca de testes com botões correspondentes a cada tipo de dados na pate inferior, botão de "rolar" em azul, e outras opções. Dados de 4, 6, 8, 10, 12 e 20 faces dispostos aleatoriamente na area de lançamento após serem rolados. Cores dos dados de acordo com as faces: 4, vermelho, 6, azul, 8, verde, 10, amarelo, 12, roxo e 20 branco.

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https://media.cache.ursal.zone/media_attachments/files/116/693/751/671/718/901/original/cdf96b37c6b7204b.png

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    Lambida e diamantes são eternos (kriptolix@ursal.zone)'s status on Friday, 05-Jun-2026 21:01:27 JST Lambida e diamantes são eternos Lambida e diamantes são eternos

    Hello everyone, I'm working on a 3D dice roller for Linux. Is there anyone with knowledge in creating or editing 3D objects, shaders, meshes, and all that stuff who would be interested in creating the dice?

    I created them using simple meshes and shaders along with an atlas for the numbers. The result is usable but not very pretty, and I haven't been able to put the numbers on the d4 yet.

    The physics part is almost ready (I just need to fix a bug where the dice fall out of the release area), but the graphics part is something I really don't know how to do.

    I even got a pretty complete PBR model with a CC license from the internet, but I don't really like the texture used, and the model doesn't have FUDGE dice.

    If you're curious about how the dice look now, I'll leave a screenshot. This is the test screen; I want to include this rolling feature in my existing roller on Flathub, Poliedros.

    #flatpak #python #ttrpg #gnome #linux #dice #roller

    In conversation about 2 months ago from ursal.zone permalink
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