A wizard in a cave with a blue dotted line visualising a throwing arc
https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/828/054/721/574/846/original/230c74b2337c1d53.png
I've offset the origin of the arc off-centre so that it's more obviously an arc now. It doesn't matter because we calculate where to aim at based on the camera centre anyway and reverse calculate a trajectory to throw from that. I'd originally centred it because I found off-centre directional aiming felt bad, but in this case it's fine
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