@danil @sos That would disappear literally the entirety of Unreal development[1], among other things.
As for the original question, my boss has explicitly forbidden me from declaring multiple variables in a single line.
[1] Unreal has its own implementation of a garbage collector, so no need to manage memory manually, but still pointers are used directly, and IsValid() is pretty much the top most used function.
:skull360: We have now successfully upgraded to v4.3.0-alpha.0+mementomods-2023-12-16 + Mastodon Bird UI 2.0.0rc.
This includes the bugfix with notification sounds among other fixes (thank you @ClearlyClaire @Gargron @renchap for your awesome work, I'm one of your biggest fans, keep up the good work! :bunhdheart:) https://github.com/mastodon/mastodon/issues/28193
This "testing in live" is so that I can help contributing to Mastodon and spot bugs before they end up in the final rc, beta or stable versions. There will be some minor bugs, but the earlier we tackle them the better.
I love running the newest version so I can test ahead in production to the upcoming #MastodonBirdUI versions. I do have my local instance with the production db, but it is far more fun this way and it feels good to have new things.
As usual, please tell me about any strange things you may encounter. We're running bleeding edge after all.
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