@silverwizard From what I’ve learned, most economic dogmas resist contradicting evidence, so it’s nice to find one that’s at least marginally supported by evidence.
A farmer wants to increase the productivity of his milk farm. They hire a mathematician who stays in their study for three days non-stop. The fourth day, ready to present their result to the farmer, the mathematician begins with: “Let’s assume cows are spheres…”
@sean This is a common conundrum in game design. Many designers end up creating a systems game. Each element of the game reacts independently to specific triggers, and when you combine enough of these with enough different behaviors, you get a very complex branching potential narrative tree without having had to implement every single lines. The epitome of this genre is Dwarf Fortress, but many other game ended up implementing a limited version of this, like the Hitman series, where you have several distinct ways of accomplishing the mission's objectives which are fixed.
I feel like with your grouping you have at least part of a hybrid system that recognizes important outcomes but could turn to a systems game for the part leading up to them.
@silverwizard@stsp I briefly considered Dark Visitors, but it only updates robots.txt files, which these crawlers ignore. I’d be interested in a hands-off solution involving iptables or fail2ban, I won’t spend my time playing cat-and-mouse.
@clacke Back in the day I thought of an RPG system where experience is gained on misses, not hits. Could have encouraged more risky behavior to get a reward no matter what.
@silverwizard I didn't think it in so many words, but we got hung up on the same detail of this story. Not the poor OPSEC, not the unaccountability of Signal disappearing messages for public officials, not the vague disagreement between Vance and Trump, but the unwarranted jab at Europe.