Ah yes, the four choices of city names: London, Paris, Poland and Banana.
Notices by Aras Pranckevičius (aras@mastodon.gamedev.place)
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Aras Pranckevičius (aras@mastodon.gamedev.place)'s status on Friday, 07-Feb-2025 01:41:06 JST Aras Pranckevičius
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Aras Pranckevičius (aras@mastodon.gamedev.place)'s status on Monday, 27-Jan-2025 21:52:32 JST Aras Pranckevičius
I do wonder about that, relatively speaking, the world seemed like a stable and improving state for the duration of time when David Bowie was alive (1947-2016). Coincidence? I don’t think so.
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Aras Pranckevičius (aras@mastodon.gamedev.place)'s status on Saturday, 18-Jan-2025 22:46:48 JST Aras Pranckevičius
Something I noticed while occasionally looking at https://www.pouet.net/ : we are entering a time when some demosceners are literally dying :( Over past few years, there's been quite some "XYZ has passed away" messages... On some level, it makes sense and is expected, but still is something "new" that the demoscene has to deal with. :demoscene:
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Aras Pranckevičius (aras@mastodon.gamedev.place)'s status on Saturday, 18-Jan-2025 21:48:29 JST Aras Pranckevičius
@sinbad @TomF I think it strikes perfect balance of features that "any studio would want" vs "free users don't care about" (like 10/12 bit videos), so that the free version does not "eat into the revenue" of the paid version. Meanwhile, free version is great for anyone who's not making a "professional" film. It's a tricky balance! E.g. at Unity it was always a very unstable balancing act, which features should be in the free version.
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Aras Pranckevičius (aras@mastodon.gamedev.place)'s status on Friday, 17-Jan-2025 14:16:45 JST Aras Pranckevičius
Pace of improvements in Godot :godot: is impressive! https://godotengine.org/article/dev-snapshot-godot-4-4-beta-1/
Also very much like that they have ability to summarize a release in human-understandable language that makes sense. For example Unity :unity: seemingly has lost that ability some years ago, and "so what is new in Unity 6.1?" is actually hard to answer.
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Aras Pranckevičius (aras@mastodon.gamedev.place)'s status on Tuesday, 31-Dec-2024 01:37:29 JST Aras Pranckevičius
This dog of #Mosstodon always has the same expression
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Aras Pranckevičius (aras@mastodon.gamedev.place)'s status on Saturday, 21-Dec-2024 03:26:57 JST Aras Pranckevičius
@lanodan Something along the lines of: git log --author="Your Username" --since="1 year ago" --pretty=tformat: --numstat | awk '{added+=$1; removed+=$2} END {print "Added:", added, "Removed:", removed}'
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Aras Pranckevičius (aras@mastodon.gamedev.place)'s status on Saturday, 21-Dec-2024 03:09:34 JST Aras Pranckevičius
@artificialmind absolutely! they should totally fire me! oh wait, I'm not employed by them, so they can't :)
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Aras Pranckevičius (aras@mastodon.gamedev.place)'s status on Saturday, 21-Dec-2024 03:09:10 JST Aras Pranckevičius
Git says I've added 30 thousand, and removed 81 thousand lines of code in #blender over the past year. Not bad, I'll take it!
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Aras Pranckevičius (aras@mastodon.gamedev.place)'s status on Wednesday, 18-Dec-2024 18:16:25 JST Aras Pranckevičius
I must have misplaced my walk cycle animation file
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Aras Pranckevičius (aras@mastodon.gamedev.place)'s status on Wednesday, 18-Dec-2024 04:42:25 JST Aras Pranckevičius
Oh, turns out this :mastodon: instance (mastodon.gamedev.place) has been running for 7 years already. Not a terribly bad result! Here's what I wrote about it at the very start: https://aras-p.info/blog/2017/12/04/Gamedev-Mastodon-mastodon.gamedev.place/
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Aras Pranckevičius (aras@mastodon.gamedev.place)'s status on Wednesday, 18-Dec-2024 04:14:43 JST Aras Pranckevičius
@sinbad 9 this year, where do I get my prize? (though 14 last year... however 10 of those was a series so probably does not count)
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Aras Pranckevičius (aras@mastodon.gamedev.place)'s status on Sunday, 08-Dec-2024 02:46:10 JST Aras Pranckevičius
Laptop updated from MBP M1 Max to M4 Max. Quick impression that CPU-based workloads I use (compilation, CPU heavy blender stuff) are about 2x faster, nice. Minor downside: whereas on M1 getting the fans to be audible was very rare, on M4 with all CPU cores up the fans do spin up sooner. Not as bad as Intel-based MBPs used to be, but still much more audible than M1.
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Aras Pranckevičius (aras@mastodon.gamedev.place)'s status on Thursday, 05-Dec-2024 15:53:19 JST Aras Pranckevičius
@sinbad mixed results, I think. If the C suite had more clue, they’d be fewer layoffs yes. But also, there would not have been crazy over-hiring pre-2021-or-so. Even with all the drastic layoffs, the industry is still larger than in 2018.
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Aras Pranckevičius (aras@mastodon.gamedev.place)'s status on Sunday, 01-Dec-2024 04:29:37 JST Aras Pranckevičius
This little tweet in 2022 Jan was the start of my #blender contribution involvement ;) it is all downhill from there!
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Aras Pranckevičius (aras@mastodon.gamedev.place)'s status on Thursday, 28-Nov-2024 21:41:15 JST Aras Pranckevičius
Me, trying acrylic paint for the first time at 40-something years old: is that the midlife crisis they’ve been warning about?
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Aras Pranckevičius (aras@mastodon.gamedev.place)'s status on Tuesday, 26-Nov-2024 05:09:45 JST Aras Pranckevičius
@sinbad this one can!
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Aras Pranckevičius (aras@mastodon.gamedev.place)'s status on Tuesday, 26-Nov-2024 04:44:30 JST Aras Pranckevičius
Low resolution mood
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Aras Pranckevičius (aras@mastodon.gamedev.place)'s status on Sunday, 03-Nov-2024 21:00:48 JST Aras Pranckevičius
@nh @sinbad @neilhenning “carbon based life forms!”, but that would exclude most of future robot uprising people tho
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Aras Pranckevičius (aras@mastodon.gamedev.place)'s status on Wednesday, 30-Oct-2024 05:00:32 JST Aras Pranckevičius
Visual illustration of #blender Thomas Dinges telling developers to update their release notes. Again. #bcon24
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