Notices by 獣耳会社wan (wan@poa.st), page 5
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@ChristiJunior @Cayhr @bleedingphoenix I had fun playing it alongside my SO but the progsludge and other bad writing eventually gummed things up so badly that we could no longer offset its stink by making fun of it. The creepily cloying AND THEN THE ANGEL WAS BUTCH LESBIANS ending to Act 2 combined with the realization that we no longer cared what happened to any of these boring abuse victims masquerading as people meant that we never started Act 3.
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@Cayhr @ChristiJunior @bleedingphoenix The writing was superficially okay at times. Much of it – probably through heroic effort on the part of one or two unpozzed staff – managed to rise above the Whedon-poisoned dreck we were bracing for, at least at the line level. There were some clever parts. It even had one or two moments I was able to label "cute", at least in structural terms.
But it very quickly became apparent that Baldur's Gate 3 is about the kind of abusive relationships that artsy proglets somehow keep getting themselves into (:thinking_rotate: ). Every party member was or is in one. The major questline has the player constantly wondering if they're being gaslit.
Legitimate thing to explore? Certainly. Over and over, suffocatingly, from every angle? Tiring. With every single one of these inpatients trying to jump into our pants at even the slightest provocation? Exhausting.
We eventually formed the headcanon that our characters just hung out with Withers at camp because he was the only one who wasn't going to trauma dump and then try to crawl into our bedrolls.
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@Remi @Kyonko802 @ChristiJunior @Cayhr @bleedingphoenix We kept having NPC events trigger in weird ways, like the game was unpredictably sharing their relationship states between all human players in the session. It didn't help that all romance gates were presented as a choice between "I will make small-talk with you since we're, y'know, trusting our lives to each other" versus "THE NIGGERPEECEE WILL NOT SPEAK IN MY HOLY HUMAN PRESENCE REEEEEEE" and doing anything other than yelling at them to fuck off apparently registers as a desire to receive their awkward as fuck advances.
Maybe that's the only kind of romance they know?
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@Cayhr @ChristiJunior @Remi @Kyonko802 @bleedingphoenix BG3's character romances were reportedly (source: some Steam discussion thread that came up when I searched) directed by one Baudelaire Welch, a they/them who would like you to know via her Gamescom Bizcommunitythat she "grew up reading millions of words of Garrus Vakarian fanfiction".
The lead writer over her was one Adam Smith, a former game journo. Also under him was Kevin Vanord, another former game journo. I can't be bothered to follow up the other names, those being Chystal Ding, John Corcoran, Sarah Baylus, Stephen Rooney, Jan Van Dosselaer, Rachel Quirke, and perhaps others, but I'd guess they're spiritually closer to California than Belgium.
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@Kyonko802 @ChristiJunior @Remi @Cayhr @bleedingphoenix Can't write people if you've never been one.
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@Giganova8 There are lots of factors, but a big one is the rise and normalization of tipping services like Ko-fi and "creator" subscription services like Patreon/SubscribeStar. With these making it possible to start the e-begging from very small scales (which stop seeming so small once you start to account for exchange rates, see any modern scanlation credits page produced by overconfident ESLs) with little downside, everyone sees others doing it and feels like a sucker if they're the only ones not.
That plus decline of material circumstances, generational exposure to muh hustle culture (which insists that any activity that isn't performatively monetizable is to be purged from one's life), breakdown of the longer/slower/more "intimate" forms of Internet interaction which would provide the feedback and nonmaterial rewards that grows a scene, the list goes on...
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#wolfgirlwednesday
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