Hyperion uses null tracking to render volumes. Variants of these techniques go by many names like Woodcock tracking, delta scattering, delta tracking, ratio tracking, etc. There has been lots of work on these techniques over the last decade.
Hyperion uses null tracking to render volumes. Variants of these techniques go by many names like Woodcock tracking, delta scattering, delta tracking, ratio tracking, etc. There has been lots of work on these techniques over the last decade.
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