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clarity flowers (clarity@xoxo.zone)'s status on Friday, 05-Dec-2025 11:31:42 JST

  1. Embed this notice
    clarity flowers (clarity@xoxo.zone)'s status on Friday, 05-Dec-2025 11:31:42 JST clarity flowers clarity flowers
    in reply to
    • ataylor

    @ataylor yeah totally, Disco Elysium really succeeds on that front as well (especially with making rolls into branching points where both branches are funny/interesting). I think what's most intriguing to me right now is asking like, is there a throughline between Dwarf Fortress and BG3 that makes them both have this same property? Is there a design space that exists in the middleground between them? Or are they distinct incompatible techniques?

    In conversation about 2 months ago from gnusocial.jp permalink

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