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- Embed this notice@lxo I was thinking about video games lately. They are a special case because they are both software and art. Certainly software is interchangeable but art, if we are to agree with sir Proudhon and Mr. Stallman, is an irreplaceable piece of beauty valuable in itself. Now, video games are neither just software nor just art, instead being in-between. The engine and the game genre are clearly the mechanistic parts, the artstyle, the universe and the characters are unique and hard to replace and the gameplay mechanics and level design require creativity but have very discernable patterns unless the game is eclectic or experimental. Art, aside from that pesky copyright system, isn't harmful. But proprietary software can be malware. I wonder: how should we approach proprietary games? What about emulated games?
I think that if there were lots of libre games of many genres available of good quality, proprietary games would be a "worthy sacrifice." Another suggestion for the popularization of libre games would be having one libre game launcher. I saw such project somewhere. Forgot its name. Oh, and obviously, MORE HIGH-QUALITY LIBRE GAMES TO DISTRO REPOS. There is nothing simpler than installing a game with your package manager of choice.