…despite how time-consuming and monumental that objective sounded in the beginning. And I got there. It was very rewarding to me…
I’ve been curious about this; many of times I’ve seen people describe overcoming a challenge in a video game as rewarding or satisfying, and I’m not sure I understand what they’re saying. Does the feeling come from some epiphany in understanding of game-play mechanics? Maybe I’m broken, but the only times I’ve felt satisfied, beyond filling a base need, was having a hypothesis turn out to be true: annoying a chess player by blocking his strategy 5 moves out, fixing a double click issue on an old mouse by bending its spring into shape, etc. Granted, it can happen in a videogame, but never from getting the feel for something.