I implemented dynamic exits (commit: https://github.com/colinleroy/a2tools/commit/ff28f3b1ce923d93dd93836dd933a74f54e4a545) so I added exits on the left of levels too, allowing to revisit levels (commit: https://github.com/colinleroy/a2tools/commit/f8be708eb1426c1d21b94530b17d5b42a6c0c1db).
Time bonus is only counted once otherwise it's too easy!
Level state resets when we come back to one, but that's fine by me.
(Edit: and this demo showed me a wrong hitbox on level 3's table hitbox, so commit: https://github.com/colinleroy/a2tools/commit/291e624951a68c296018c6e6b6f755b91d300bde)
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Colin McMillen (colin_mcmillen@piaille.fr)'s status on Sunday, 16-Mar-2025 22:02:11 JST Colin McMillen