I think I am pretty much done with Godot for iPad, after some 500 bugs and features closed during the TestFlight preview.
I am going to submit Godot for the iPad to AppStore review to get a sense of how screwed I am.
Will report my findings!
I think I am pretty much done with Godot for iPad, after some 500 bugs and features closed during the TestFlight preview.
I am going to submit Godot for the iPad to AppStore review to get a sense of how screwed I am.
Will report my findings!
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