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    Sander van Rossen🇺🇦🇪🇺 (logicalerror@mastodon.gamedev.place)'s status on Monday, 13-Jan-2025 03:54:11 JSTSander van Rossen🇺🇦🇪🇺Sander van Rossen🇺🇦🇪🇺
    in reply to

    objects would have unique file ids, would be updated through import system. they'd basically be unity prefabs. instances of prefabs would be prefab variants.
    moving, renaming of objects would be file operations
    since you'd have folders you could have folders in your hierarchy
    transformation hierarchies would be more complicated to handle ux wise though, but maybe this should be a separate hierarchy anyway? maybe?

    In conversationMonday, 13-Jan-2025 03:54:11 JST from mastodon.gamedev.placepermalink
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GNU social JP is a social network, courtesy of GNU social JP管理人. It runs on GNU social, version 2.0.2-dev, available under the GNU Affero General Public License.

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