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    Parrot (Jeff) (psychicparrot42@mastodon.gamedev.place)'s status on Tuesday, 07-Jan-2025 03:26:47 JSTParrot (Jeff)Parrot (Jeff)

    OK I found something I don't like about Unreal .. it appears that Unreal's character movement component only lets you use *one* (and ONLY one) collider on your character - a capsule. If you want characters that need multiple colliders or shapes that aren't a single, upright capsule (like, say, a dog) then you're modding the engine, writing your own movement component or you're doing some nasty collision hacks (as far as I can tell). Urggghhhhhh.

    In conversationabout 5 months ago from mastodon.gamedev.placepermalink
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