@LukeAlmighty @tomie @matrix it's really puzzling to me that they are leaving redengine behind when they used it to make the best looking game this generation, and have continued adding graphical features into it that other games either don't have or don't utilize correctly. i fully expect witcher 4 to be chock full of traversal stutters and fucked up, blurry rendering.
i think the main reason is that it's just hard to develop in and unreal engine is easier, leading to lower development costs and a more polished game at the end or whatever. it's just going to look and run like slop though probably. my hopes are not high. and that's even before considering any dumb writing decisions.