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<blockquote style="position: relative; padding-left: 55px;"><section><a href="https://gamedev.lgbt/users/typeswitch/statuses/113590029076553716">lawless polymorph (typeswitch@gamedev.lgbt)'s status on Wednesday, 04-Dec-2024 02:26:32 JST</a><a href="https://gamedev.lgbt/@typeswitch" title="typeswitch@gamedev.lgbt"><img src="https://gnusocial.jp/avatar/168694-48-20240827130106.webp" width="48" height="48" alt="lawless polymorph" style="position: absolute; left: 0; top: 0;">lawless polymorph</a></section><article><p>we should name typeclasses/traits/etc less like startups and more like pokémon</p></article><footer><a rel="bookmark" href="https://gnusocial.jp/conversation/4116231#notice-8043173">In conversation</a><time datetime="2024-12-04T02:26:32+09:00" title="Wednesday, 04-Dec-2024 02:26:32 JST">about 5 months ago</time> <span>from <span><a href="https://gamedev.lgbt/@typeswitch/113590029076553716" rel="external" title="Sent from gamedev.lgbt via ActivityPub">gamedev.lgbt</a></span></span><a href="https://gamedev.lgbt/@typeswitch/113590029076553716">permalink</a></footer></blockquote>
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lawless polymorph (typeswitch@gamedev.lgbt)'s status on Wednesday, 04-Dec-2024 02:26:32 JST
lawless polymorph
we should name typeclasses/traits/etc less like startups and more like pokémon