As opposed to #cyberpunk2077, I did not feel as though I was embodying Joel (or Ellie). I was watching them make decisions. About the only decisions I made was how to spend my upgrade points and whether to kill people loudly or quietly.
In an RPG I would be considering how my character would react to a given scenario. In #TheLastOfUs, I would sit back and say, "oh, Joel is going to straight up murder these people now."