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    stigatle (stigatle@activitypub.stigatle.no)'s status on Wednesday, 30-Oct-2024 23:59:41 JSTstigatlestigatle
    I often think about making something with vulkan.
    I always wanted to make my own mini 3D editor and code it from scratch.
    And integrate a external renderer to it. That you can make meshes in and export to different file formats or render a image from it with PBRT or something like that.
    Or - integrate pbrt ( https://github.com/mmp/pbrt-v4 ) in https://www.gafferhq.org/
    I'm a bit torn, and cannot decide or find proper motivation.
    In conversationabout 9 months ago from activitypub.stigatle.nopermalink

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    1. Domain not in remote thumbnail source whitelist: opengraph.githubassets.com
      GitHub - mmp/pbrt-v4: Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
      Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book. - mmp/pbrt-v4
    2. No result found on File_thumbnail lookup.
      Gaffer | Home
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