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- Embed this notice@Inginsub I am working out how to use inkscape as a sort of visual editor for a 2d game :D
And yes, also as a texture atlas. That first second attempt was very manual, and got so messy I couldn't even visually find the ones that needed corrected xD
So, atm, I've got ruby -> svg working for laying out the letters.
And, I've got svg -> ruby -> json working for turning my visualization into useful coordinates.
And, now I am working on json -> draw from atlas to texture on screen, with the layout given in the svg :D
I'm making a simple game for learning Electronics Resistor Color Encoding.
The shaku has a simple function for drawing from one texture region, to another texture region and rendering the target with webgl. So, that is what I am currently using.
I may rewrite it in C++ at some point, but I get the sense that, people here will only play my games if it runs easily in the browser xD