type Pixel = R & G & B & A;
type R = { smoothness: number };
type G =
| { reflectance: number; metal: null }
| { reflectance: null; metal: number };
type B =
| { porosity: number; subsurfaceScattering: null }
| { porosity: null; subsurfaceScattering: number };
type A = { emissiveness: number };
このPixelが16^2個で2000行って寸法よぉ!?
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おかゆりぞっと (okayu@misskey.io)'s status on Sunday, 13-Nov-2022 16:58:35 JSTおかゆりぞっと