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sj_zero (sj_zero@social.fbxl.net)'s status on Monday, 30-Sep-2024 06:12:18 JSTsj_zero I always feel like if you're a game developer you're sort of selling the family farm if you don't want to have the competence internally to build a game engine. I might just be really old school in this regard, but it seems like most of the best game developers of all time had an engine in house, got really good at it, and were able to turn over great games pretty quickly that did exactly what they wanted them to do.