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- Embed this noticeI was thinking in the shower about the idea of a "fidelity floor".
Ever listened to music from the 1940s? It doesn't quite sound right. On the other hand, starting around the late 1950s, sound recordings got increasingly high fidelity to the point that you could slap an old audio recording on a new MP3 and the audio might be out of date but it sounds just fine.
Same with film. Early early film looks like crap, but very quickly it became good enough, and today a remastered version of Snow White can be sold on the market. If you think about it, that movie is old enough to be a great grandfather, but the masters can create media that's just fine.
Even the Internet has something like this. Early early video was really poor since it had to be playable or downloadable on a 56k modem or less, but I pretty routinely watch videos from 10 years ago, and if they're a decently recorded 480p, that's good enough for my eyes.
This even occurs with video games. The Atari 2600 might not really be something a kid would play today, but SNES games are at a level that kids may be fully OK playing a final fantasy or a Super Mario World. GOG has an entire business model on selling games that are decades old because they're just fine.
The reason to think about this idea is copyright law. Early books did degrade over time, and early recordings did too. But as forms of media hit a fidelity floor, they become timeless. That timelessness is beneficial in a work of media, but if you give a company a virtually unlimited monopoly on that work, then some conglomerate can own an increasing amount of our cultural history, and I think there's something important in that fact we need to think about. If your great great grandmother sang a song from Snow White and you integrated that song over generations, doesn't it seem odd that you might die of old age before the public owns that song?
To an extent I think it's a great argument for creative commons or for dedicating works to the public domain (something I've written into the legal page of The Graysonian Ethic, releasing it to the public domain or licensing it as Creative Commons Zero 15 years after first publication), letting someone own that much of our culture isn't healthy from a societal standpoint.