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- Embed this notice@Jens_Rasmussen @LukeAlmighty reminds me of ADOM where there's a secret mechanic that every cat you kill causes a particular boss to get stronger. Secret mechanics can be fun like that, but a final boss mechanic that violates genre expectations and is easily spoiled and that you can't fix without a new game, that'd be irritating even if it were spoiled immediately and even if the timer were very generous. I'd stop wanting to engage the rest of the game.
But, the final boss having an "evil quest" to counter yours is cool, and not often done.
Exile III/Avernum 3 had cities get overrun and destroyed over the course of the game if you didn't intervene to save them.