return [x + 1*Math.cos(y)*Math.sin(z),
y + 1*Math.cos(z)*Math.sin(x),
z + 1*Math.cos(x)*Math.sin(y)];
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curved-ruler (curved_ruler@mastodon.gamedev.place)'s status on Friday, 14-Jun-2024 06:14:53 JSTcurved-ruler