A #ttrpg #worldbuilding challenge I will have to deal with:
I am building a fantasy world for #Pathfinder, and the "main area" I am focusing on is culturally roughly analogous to Europe - since that is what I am most familiar with, and reinforces some of the main themes of the setting.
Yet I want to make clear that this is not the _only_ culture on the face of the planet, and thus I will need to at least sketch out other regions of this world as well as their cultural groups - many of which should be counterpoints to real world cultures.
The trick is how to make these interesting places in their own right that can exist independently of the "Europe-analogous" area without resorting to all sorts of ugly and/or stereotypes which have been used by European/American authors writing about cultures which are not their own.
There has been quite enough of that in RPG spaces already - I am sure most of you could name quite a few examples.
Anyway, much to ponder...