It might not look like much, but I'm actually super happy with this... I've been meaning to take a crack at it for a quite a while, and finally made some progress on a WebGL-based renderer output for my javascript SCI0 renderer. This incorporates both configurable barrel-distortion and vignetting. It's not cranked up to something ridiculous, but I think provides a nice "feel". There is still more that I want to work on/prototype out. But its really satisfying to get to this point.