Does anyone happen to know where that little >| tab symbol comes from in Godot's editor?
It doesn't seem to be any of the normal tab-representing unicode characters, U+2409 (␉), U+21E5 (⇥), or U+2B72 (⭲) and I've pored through the JetBrains Mono character map with no luck.
At this point I'm guessing that it doesn't come from the font at all.
Can anyone please help with this? I'm trying to make some documentation with code that looks as much like it would in the Godot editor as possible.
Thanks in advance!