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<blockquote style="position: relative; padding-left: 55px;"><section><a href="https://idtech.space/objects/771af042-c160-4f34-a57d-eddb40acecc4">a1batross (a1ba@idtech.space)'s status on Saturday, 23-Dec-2023 09:20:13 JST</a><a href="https://idtech.space/users/a1ba" title="a1ba@idtech.space"><img src="https://gnusocial.jp/theme/gnusocialjp/default-avatar-stream.png" width="48" height="48" alt="a1batross" style="position: absolute; left: 0; top: 0;">a1batross</a></section><article><a href="https://github.com/ValveSoftware/halflife/issues/3728">https://github.com/ValveSoftware/halflife/issues/3728</a><br><br>the hell of a perfectionist</article><footer><a rel="bookmark" href="https://gnusocial.jp/conversation/2488703#notice-4924409">In conversation</a><time datetime="2023-12-23T09:20:13+09:00" title="Saturday, 23-Dec-2023 09:20:13 JST">about a year ago</time> <span>from <span><a href="https://idtech.space/objects/771af042-c160-4f34-a57d-eddb40acecc4" rel="external" title="Sent from idtech.space via ActivityPub">idtech.space</a></span></span><a href="https://idtech.space/objects/771af042-c160-4f34-a57d-eddb40acecc4">permalink</a><h4>Attachments</h4><ol><li><label><a rel="external" href="https://gnusocial.jp/attachment/2006405">Half-Life uplink screenshot. I forcibly gave myself a weapon with cheats to show the HUD numbers misalignment error. A red line is shown underneath the HUD elements, showing how lower Health & Battery HUD elements are compared to Ammo HUD</a></label><br><a href="https://media.idtech.space/media/e861d2eab43ea78dde80f2350af1092a0bf3c1875eb6e91240e29afc65d4ec55.png" rel="external">https://media.idtech.space/media/e861d2eab43ea78dde80f2350af1092a0bf3c1875eb6e91240e29afc65d4ec55.png</a></li><li><article><header><div>Domain not in remote thumbnail source whitelist: opengraph.githubassets.com</div><h5><a href="https://github.com/ValveSoftware/halflife/issues/3728">[HL25] HUD visual consistency errors · Issue #3728 · ValveSoftware/halflife</a></h5><div></div></header><div>Since the update, I've been noticing that Health and Battery HUD numbers are a few pixels lower than Ammo HUD element. See the line in screenshot: This is a definitely got broken in HL25 because af...</div><footer></footer></article></li></ol></footer></blockquote>
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a1batross (a1ba@idtech.space)'s status on Saturday, 23-Dec-2023 09:20:13 JST
a1batross
https://github.com/ValveSoftware/halflife/issues/3728
the hell of a perfectionist