@puniko@mk.absturztau.be Hehe, in my latest project(the ECS(like) system for my game engine) Instead of Entity::new() I have Entity::mew()
I also have Entity::awawa() and Entitity::decatification()
:3
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Lunya :v_cat: :spinny_cat_trans: (luna@lunar.place)'s status on Monday, 04-Dec-2023 22:36:12 JSTLunya :v_cat: :spinny_cat_trans: