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    Ashley (khyperia@mas.to)'s status on Friday, 01-Dec-2023 21:33:16 JSTAshleyAshley
    • Félix

    @fay59 unity's mono converts all floats on the .net evaluation stack to doubles. combine that with the roslyn stloc/ldloc release-only peephole optimization that effectively "inlines" just-assigned variables if they're leftmost in an expression.

    it's basically the difference between
    (double)x + (double)y == 1
    and
    (float)((double)x + (double)y) == 1
    https://sharplab.io/#v2:C4LgTgrgdgPgAgJgIwFgBQAzANgewIbAAEAHoQLyEAMAdACwYDc62+RAnuVdQGyPpxIAnAAphAExwQARlgCmASlIBqQuMkyFHMhSTymaASOEsC80ROlzFhFWsub55HXqA===

    In conversationFriday, 01-Dec-2023 21:33:16 JST from mas.topermalink

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