We loved the style and uniqueness of hand cut puzzles, and we thought we could use our techniques of computational design and digital fabrication to reinterpret this craft. Not simply trying to mimic what artists did by hand but to explore the spirit of this art form in new ways.
We created a series of one of a kind puzzles which are computationally generated and laser cut. The cuts are created in a simulation based on a crystal growth process called dendritic solidification and the images are generated by a fellow computational artist name Jonathan McCabe and were based on reaction diffusion. We even went out a limb and bought our first laser cutter, an Epilog Helix.
You can read more about our first puzzles here: