Day 003 (3/3): Today was spent mostly coding some battle systems like a turn order for the units and starting to prepare stuff for player movement and targeting. Trying to think of a better control scheme that works well with mouse, keyboard and gamepad.
I still have a good chunk of my day tweaking the engine more than the game code, but that's the point: dogfooding so i can make it better for myself later.
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Colin Bellino (colinbellino@mastodon.gamedev.place)'s status on Wednesday, 11-Oct-2023 22:34:43 JSTColin Bellino