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- Embed this notice@justnormalkorean It's kinda stupid, StarCraft tried to nip it in the bud with population count & multiple resources required for certain units(but then forced the game to end cuz resources evaporated). Each game had it's own ideas, but aside from them, Star Wars Empire at war kinda went the 4X direction, resources, army, & base construction are handled between battles so you can focus on fighting entirely, wasn't perfect, but hell of a change up.