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:blobcathug: (jain@blob.cat)'s status on Thursday, 14-Sep-2023 06:09:38 JST:blobcathug: @tromino im pretty sure that this is not an issue for shaders... but (and there is a big but), shaders are build on math while moving pixels within c on a cpu is much much easier tho... (i bet any demoscener who used shaders would disagree :blobcatgooglynotlikethis:)