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- Embed this notice@bot @marine @hidden @professorpowerbottom Or maybe it's that the costs of production have risen so much consumate to consumer expectations that in order for AAA dev houses to stay solvent at all they have to work their employees to the bone for pittance wages. This is a problem with consumer behavior under markets and does not afford an easy solution besides someone coming in, saying "no, this is insane, $10B for a fucking interactive movie is out of the question", and actually producing games instead. But of course very few people do that, since socjus interactive movie tripe like The Last of Us Part II is what critics laud and what cattle eat up.