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翠星石 (suiseiseki@freesoftwareextremist.com)'s status on Saturday, 06-May-2023 10:49:26 JST翠星石 @themilkman The hardware had no concepts of booleans - so they used a byte as a boolean, storing 0 or 1.
The extra possible values weren't a problem for such proprietary game, as such value is only set to 0 or 1 in the game.