whats clay and whats legos? my original thought was dynamic types and static types (i am porting clojure code to c#) but unsafe code (eg memory and pointer shenanigans) and safe code (eg with static and runtime checks) could also work.
whats clay and whats legos? my original thought was dynamic types and static types (i am porting clojure code to c#) but unsafe code (eg memory and pointer shenanigans) and safe code (eg with static and runtime checks) could also work.
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