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<blockquote style="position: relative; padding-left: 55px;"><section><a href="https://mastodon.chaosfield.at/users/dequbed/statuses/109564184236991235">nadja (dequbed@mastodon.chaosfield.at)'s status on Saturday, 24-Dec-2022 03:57:23 JST</a><a href="https://mastodon.chaosfield.at/@dequbed" title="dequbed@mastodon.chaosfield.at"><img src="https://gnusocial.jp/avatar/79514-48-20221223185724.webp" width="48" height="48" alt="nadja" style="position: absolute; left: 0; top: 0;">nadja</a></section><article><p>Based on a stupid discussion I had, I present to you: The Shader Alignment Chart!</p><p>:boost_ok:</p></article><footer><a rel="bookmark" href="https://gnusocial.jp/conversation/910641#notice-2095498">In conversation</a><time datetime="2022-12-24T03:57:23+09:00" title="Saturday, 24-Dec-2022 03:57:23 JST">Saturday, 24-Dec-2022 03:57:23 JST</time> <span>from <span><a href="https://mastodon.chaosfield.at/@dequbed/109564184236991235" rel="external" title="Sent from mastodon.chaosfield.at via ActivityPub">mastodon.chaosfield.at</a></span></span><a href="https://mastodon.chaosfield.at/@dequbed/109564184236991235">permalink</a><h4>Attachments</h4><ol><li><label><a rel="external" href="https://gnusocial.jp/attachment/527229">A 3x3 alignment chart labelled "Shader Alignment Chart", one axis being "medium" and the other "purpose". Each alignment field contains a thing that would under that combination be considered a shader, with an image visualizing it.The axis descriptions for "medium" read: Purist: Shaders must be part of the GPU pipeline. Neutral: Shaders are software. Rebel: Shaders can be anything.The axis decriptions for "purpose" read: Purist: Shaders modify visible representation. Neutral: Shaders modify data representation. Rebel: Shaders change things.The fields on the "purpose purist" row are: Medium purist: a fragment shader is a shader. Medium neutral: Gimp is a shader. Medium rebel: A coloured lens is a shader.The fields on the "purpose neutral" row are: Medium purist: OpenCL is a shader. Medium neutral: LibreOffice Calc is a shader. Medium rebel: A book is a shader.The fields on the "purpose rebel" row are: Medium purist: A transistor is a shader. Medium neutral: A calculator is a shader. Medium rebel: A hammer is a shader.</a></label><br><a href="https://mastodon.chaosfield.at/system/media_attachments/files/109/564/123/546/389/671/original/10b794b98c02c42e.png" rel="external">https://mastodon.chaosfield.at/system/media_attachments/files/109/564/123/546/389/671/original/10b794b98c02c42e.png</a></li></ol></footer></blockquote>
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nadja (dequbed@mastodon.chaosfield.at)'s status on Saturday, 24-Dec-2022 03:57:23 JST
nadja
Based on a stupid discussion I had, I present to you: The Shader Alignment Chart!
:boost_ok: