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- Embed this noticeOh and a bunch of the equipable upgrades are worthless if you aren't already a master of the game. Some things only activate if you're at full health, and almost every buff has a drawback or punishment of some kind. Better healing leaves you vulnerable longer, cheaper magic will take an equipment slot but is only available at full health despite that. And even then, a lot of the equips, drawback or not, provide underwhelming bonuses. The only equips that were consistently good were the poison pouch and the one that extends your weapon's reach.