Purgo is "done"! With seconds to spare. I was scrambling to add sfx. There are a few breaking bugs, but you can get through all levels in about 10 minutes (and then get faced with a crash, welp)
I had to rescope and reshape the project a couple times to have something that I could complete in a week, and was a fun ride for a jam player. Not sure if I hit the fun, but I hope I hit the vibe.